Explorers Wanted

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About Explorers Wanted

We are a weekly actual play podcast using the Numenera Discovery and Destiny rules. Set one billion years in the future, we journey across the Ninth World. There have been eight worlds before this, where civilizations rose to intergalactic heights only to fall into ashes, leaving a world of strange relics behind them. Join our ragtag crew of messy adventurers as they navigate weird ruins, contend with criminal intrigue, and ignore their own better judgment... Repeatedly.

We also have released a variety of one-shots from different games and systems, such as Claim the Sky, Die, Heart, Spire, Stars are Fire, We Are All Mad Here, and others.

Campaign Two: Hearts In Orbit

The great city of Lathe is carved into the eastern shores of the supercontinent, overlooking the great Well of Sighs and its floating monolith counterpart, The Dipper. From its seat in Lathe, the nation of Corpus has spread far. Stretching its borders to the edge of the western wastelands, the vast expanse of this empire is the envy of the other nations to its north and south.

But all is not well in Corpus. The eternal sea storms grow more fierce, and constrained by both the wastelands and the formidable borders of its neighbors, expansion is stunted, and the nation struggles to maintain its political and economic power. There is unrest in the cities, with some speaking of revolution. Others worry that soon the great hurricanes will not keep to the distant horizon, and even more fear the strange gases that have begun to rise from the earth.

All empires fall, but who will Corpus take with it?


This campaign begins with at season four and is ongoing.

Campaign One: Night's Hope

The sign is a simple one. Even if you were wandering down this particular back alley of Charmonde, it would be easy to miss. Its small size and gray synth background almost blends into the wall it hangs from. But if you did see it, you’d find that the black text is clearly painted onto its surface, as is the arrow pointing to the narrow wooden door beside it.

EXPLORERS WANTED
Inquire within

It’s rare that someone finds that door, and rarer still for someone to open it. But the individual beyond is patient, and is willing to wait until she finds exactly the right people for this particular job.

And really, she thinks, it’s a simple job. Nothing to it at all.

It’s the perfect test job to evaluate whether an explorer is ready for more. And the Proctors agree with her. The fact that so many others have died trying to pass this first trial is a mystery to her. Still, she waits, in one of the biggest cities of the Steadfast, for just the right folks to wander into her parlor…


This campaign runs from seasons one through three.

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